We are pleased to be able to announce the publication of the first issue of the Journal of Sound and Music in Games, the world’s first journal dedicated to the study of sound and music in games. We invite you to read the inaugural issue of JSMG for free for a limited time.
The journal’s objective is to present high-quality research concerning all areas of music and sound in games. It serves a diverse community of readers and authors, encompassing industry practitioners alongside scholars from disciplinary perspectives including anthropology, computer science, media/game studies, philosophy, psychology, and sociology, as well as musicology. As the journal of the Society for the Study of Sound and Music in Games, JSMG acts as a lively forum for the presentation and dissemination of knowledge, uniting theory and practice in this domain of musical-sonic activity.
—Stephen Baysted, Editor-in-Chief
Take a look at the issue’s Table of Contents (and click through to read articles for free for a limited time):
Colloquy: Canons of Game Music and Sound
Rewritable Memory: Concerts, Canons, and Game Music History
On Canons as Music and Muse
Karen M. Cook
Game Sound: Reverberations
Ludomusicology and The New Drastic
Isabella van Elferen
The Problem with Players: A Response to Jonathan Godsall
A Response to Peter Smucker
Like what you see? Make sure that you retain access to JSMG after this and future issues are behind the paywall by encouraging your library to subscribe. JSMG is part of UC Press’s Music Subject Collection, which offers cost savings to libraries subscribing to all seven of UC Press’s music journals, so you may want to recommend the full collection. Interested librarians can find additional details here.
If you are interested in contributing to JSMG, please take a look at the journal’s Call for Papers.